Sunday, November 13, 2011

Evaluate: Questions

Original Questions:
1. What are the good points about the game?
2. What are the bad points about the game?
3.How useful is the game?
4. How was your game platform (Kodu)?
5. Please list some improvements.

After I read most of my classmates evaluations I saw that my game was pretty much pointless and hardly taught anyone anything, which was not too surprising, because I never really put anything in the game to teach anyone, even though my intention was to teach people about music. I could've done many other things in my game to have made it better, and my classmates suggested many things, which I did put after reading all the evaluations (dieing when you walk on the grass). I myself found that the game was way too easy. The only thing that I did like was the fact that I succeeded in things like programing characters and making them talk :) In my final product my maze looked really unorganized and sketchy, this was because I made the game in 10 mins, due to the fact that my game got erased on the day of submission. For me the good points of the game was the way I formatted my main players. The player giving you instructions made it easier for the person playing to follow the game. Kodu was an really easy platform to use for making games. Sometimes it was frustrating to use it like the times that it started getting too slow because there were too many things in my world, but all in all it was good.


Jacky: 
1. What are the good points about the game?
The idea with the maze was really good and unique and could be a good basic principle for an actual game. The "helper"-Kodu at the beginning who explained what to do was really helpful.
2. What are the bad points about the game?
Kodu can move outside the maze, too.
3. How useful is the game?
You learn how to navigate and orientate oneself.
4. How was your game platform (Kodu)?
The interface was really nice and kodu easy to navigate through the game.
5. Please list some improvements. 
Maybe it would be good to program Kodu so that he can't move outside the path, otherwise it makes it easy to cheat.

  1. Chloe's Feedback:
    1. It is easy, the environment is appealing and it was a good idea.
    2. The Kodu can move on the grass therefore you can just go straight through it.
    3. You can learn to navigate, also teach a young child how to develop there problem solving skills.
    4. The playing ground was well laid out however, the grass could be programed to not be stepped on.
    5. Make walls so that the kodu can only walk on the blue part rather than walking on the green.
  2. 1. the idea
    2. too easy and not too creative
    3. not very
    4.it was good as t was easy to navigate through it
    5. make the grass kill you and put walls around the path
  3. 1) I like that theirs a path
    2)the kudo can cut across the path to get to the finish point
    3) navigational skills
    4) it was very colorful
    5) allow the kudo to only stay in the blue path.
    - Sonia

    4. good looking and easy and tough at the same time.

    add some new challenges

    not entirely sure what it's teaching me





4 comments:

  1. Chloe's Feedback:
    1. It is easy, the environment is appealing and it was a good idea.
    2. The Kodu can move on the grass therefore you can just go straight through it.
    3. You can learn to navigate, also teach a young child how to develop there problem solving skills.
    4. The playing ground was well laid out however, the grass could be programed to not be stepped on.
    5. Make walls so that the kodu can only walk on the blue part rather than walking on the green.

    ReplyDelete
  2. 1. the idea
    2. too easy and not too creative
    3. not very
    4.it was good as t was easy to navigate through it
    5. make the grass kill you and put walls around the path

    ReplyDelete
  3. 1) I like that theirs a path
    2)the kudo can cut across the path to get to the finish point
    3) navigational skills
    4) it was very colorful
    5) allow the kudo to only stay in the blue path.
    - Sonia

    ReplyDelete
  4. good looking and easy and tough at the same time.

    add some new challenges

    not entirely sure what it's teaching me

    ReplyDelete